Scattered Horizons

Jailbreak

The mission to free Terrance from the Imperial detention facility on X3-11-8HT did not go according to plan.

When Niska and new crewmember Silva, found him, Terrance was in a quarantine lab, ravaged by disease and near death. With his last breath, he charged his allies with recovering his personal gear from The Duchess & returning it to his sister, Sha’Ndra. This would be a difficult task, as The Duchess remained in Imperial custody and Sha’Ndra has been missing for years.

During the jailbreak, Cage, Jared, and Crow were trapped in the Control Center and attacked by an Imperial Inquisitor name Mol Viperous. Mol seemed to be toying with Cage at first, but after Cage scored a particularly nasty hit, Mol fought in earnest, while Jared and Crow eventually managed to open the door with a little assistance from Jack. After escaping on a Lambda-class shuttle, they observed a lone figure, standing on the newly-vacated landing pad, swinging a red lightsaber back and forth in anticipation … back and forth … back … and forth …

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Beyond the Rim: 2.1
Chapter 2, Part 1

The Arrival on Cholganna

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Beyond the Rim: 1.2
Chapter 1, Part 2

The Heartbreaker flew through hyperspace on the route Jared had navigated. Some five hours form their destination, the planet Cholganna, the YT-1560 hit a gravity well and was pulled from hyperspace. Some quick piloting saved the ship from being pulled into the maw of a black hole that had opened up in an uncharted system, but it could not save the hyperdrive or a few other components in the ship’s cockpit. They landed on the only planet in the system; a dead world slowly losing its atmosphere to the space anomaly. Interestingly, there seemed to be a decent amount of various wrecks strewn about the surface.
The PCs spent some time looting the ships for the parts they needed, and were rewarded with almost enough material to make their repairs. But on the way back to their ship, they were attacked by a Bastra, a 10 meter long, six-legged, many-toothed sand monster with a poisonous barb on the back end. Niska and Crow defended the group, but the Trandoshan was poisoned and in danger of being dragged off, until Jack unleashed a scathing tirade and stressed it into unconsciousness. Cage coup de grased the beast, but not before it woke up and tried to take off his arm.
This was observed by a shadowy figure off in the distance. After the battle, he came forward and introduced himself as Plo Koon, ex-Jedi master and current castaway. He told the PCs that he’d narrowly escaped the explosion of his ship during Order 66 and had made his way around the galaxy in hiding for a little while before going to look for the Sa Naalor himself. He got as far as this uncharted world before he was shook up and crashed on this planet, just like the PCs. But he was unable to salvage his craft, so he’d been living off the meager land here for a number of years. He’s wished to leave the planet and would help the PCs get anything else they needed to escape. He knew where a functioning hyperdrive was, but he’d not been able to assemble enough parts to put a whole ship together to use it.
While Niska stayed with the ship and recuperated, and Crow played lookout, Plo steered the rest of the crew to the parts they needed. In the last wreck, they had to fight off a bunch of meter-long rats that were chewing on the wires. Jack unleashed another scathing tirade through his new speaker system and most of the rats just … exploded. They finished up and began the trip back to the ship.
While the rest of the crew were away, Niska and Crow saw a ship on the sensors. It set down not too far away. In minutes, an IG-88 – styled assassin droid emerged from the ship and demanded they hand themselves over so it could collect their bounty. Crow thought quickly and shot it with the ships cannons. he also blew up the backup droid. Then he made his way to the ship, searched it for hidden compartments, and finally downloaded all the data he could. It wasn’t much, but it turned out to be useful later in discovering that Terrance Va’al had been captured by the Empire and who knew what was happening to him. Then he disabled the ship.
By the time he got back to his ship, the crew had returned. They quickly installed the part and took off. They discussed the bounty hunter droid and realized they must have a tracker on the ship. They searched for it and found it, removed it, and were finally back on course, out of the system and on the way to Cholganna.

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Beyond the Rim: 1.1
Chapter 1, Part 1

The former crew of The Duchess – now crewing the YT-1560 dubbed “Heartbreaker” – have landed on The Wheel for a little R&R out of the way of The Empire, who has a small bounty out on them for the alleged murder of a Trandoshan Infobroker named Domner Taz. Crew medic Terrance Va’al decided to leave the group and sign on for medical training on the space station. Jack Rooks decided to try his hand at some sabacc – a decision that ended with him a bit poorer than before, but wiser for the experience. Meat Cage wandered off on his own and spent a little time uneventfully browsing the various shops and galactic food. Jared worked on the ship. Niska takes in one of The Wheel’s watered-down gladiatorial expo matches/criminal punishments in the hub, where he watches a Quarren thief fight an old Nexu that had lived on the station for many years. The Quarren lost a hand and the match. Niska also picked up some interesting information about a target shooting contest called The Big Game. He convinced Crow to participate, and he wound up winning the whole thing – 5000 credits and a new rifle. This brought them to the attention of a Rodian named Reom who hired them, with the blessing of one of Jared’s creditors, to travel to Wild Space and find an old Separatist capital ship named the Sa Naalor.
They negotiated a price, got the closest coordinates from an old capsule that was just discovered floating around the Wheel, and took the job. First order of business, wait for a protocol droid named IT-3PO to arrive on the station. They waited for a few hours relaxing on their ship until the appointed time. The droid didn’t show up.
They decided to take a quick look in at Roem’s office, but when they got there, the door had been wedged open and Reom and the capsule were gone. Thinking quickly, they ran down to the docking platform IT was supposed to come in on. They saw a shady group of Rodian salvagers making off with the droid and Reom’s sister, who had accompanied it. The crew gave chase, finally catching up with the Rodians and liberating the droid and the girl, who thanked them and ran off, from their clutches.
They quickly made their way back to the ship, loaded the droid, and took off. Just before they jumped into hyperspace, two Z95 Headhunters belonging to The Wheel’s security force, tried to get them to turn back for questioning, but it was too late – the crew of Heartbreaker was on their way to the Outer Rim … and Beyond.

[[Beyond the Rim: 1.2 | Beyond the Rim: Chapter 1, Part 2]]

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The Towers Gambit
A Play in Two Acts

Act 1

It all started as the crew of YT-1300 freighter “The Duchess” were “importing” a load of gundark meat to a mining camp on Sevarcos II. An Imperial Blockade set up by the local system authority was squeezing the miners for better prices on their spice by trying to starve them out. The Imps did not look favorably on anyone bringing meat to the planet, rancid or otherwise, and Duchess pilot Jared Cypher had to make a run for it. Even though the crew managed to blow three tie fighters out of the sky, they suffered damage to their hyperdrive and would not be able to escape from the system without it. Cypher found a place to land near the mining camp and the Face managed to talk the mining leader into paying half the fee for the meat rather than the 20% they wanted to pay, even though much of it had spoiled due to a bad refrigerator unit.
Once they had a few credits in their pockets, the crew set out to find a way to repair the ship. They happened across a Trandoshan infobroker/junk dealer named Domner Taz who could get the parts they needed, but would need to send them on a mission to pay for it. They needed the repairs and to get off planet for a few days while the Imperials were looking for them, so they agreed to take the mission. They were to infiltrate a pirate stronghold, rescue a Rebel operative who had been kidnapped, drop the pirate compound’s shields, then steal a ship and escape. After a relaxing day in an underground hidden room, they left for the pirate enclave on The Towers in the middle of the night. It was an uneventful ride to the mission, and they were dropped off just outside the shield.
The group – Niska,Meat Cage, Cypher, Jack Rooks, Crow, and Terrance Va’al – made their way into the compound, which is a nice subdued airy fortress. Crow and the Toydarian went into the pawn shop to ask for some information, Niska and Cypher went to the bazaar in the back half of the hall, and Cage went to the bar to look for anyone he might have known from his time as a pirate.
At the pawn shop they ask about Captain Bosche and are told that he is not the type of pirate who takes prisoners or holds them for ransom, especially if they’re Rebels. In fact, he would avoid attacking Rebels at all. At the bazaar, they find a strange knife hilt. Crow was just leaving the pawn shop and he recognizes the hilt as a replica of a weapon he thought long gone, and they have a conversation about his past. They made their way over to the bar to meet with Cage who is staring at a member of Bosche’s crew. They speak to him, and their conversation makes them start to feel like something is very wrong with the mission they’ve been given. Then the crewmember walks out of the bar and disappears.
Niska and the Toydarian remember they saw something weird while they were wandering the bazaar, and with the help of Cypher and Cage, they discover a hidden door. Unfortunately, the crewmember was just coming out of it and ushers them back to the Captain’s quarters at gunpoint, where Bosche is waiting to speak to them. They discover he not only does not have a prisoner, he is going to sign on with the Rebellion to become a Privateer. That’s when a pirate barges in and tells the Captain he got reports of x-wings and a Y-Wing out near the asteroid belt at the edge of the system.
The PCs decide to investigate and manage to approach the ships unseen using an old patrol boat. While observing them, they realize the ships are not in very good shape, and the pilots don’t seem to understand the ships very well. Suddenly, the Y-wing opens fire, but the crew gets off a critical hit and it blows the whole skipfighter to hell – but not before the pilot ejects from the cockpit of the Y-Wing. The rest of the ships immediately jump out of the system. The crew pick up the ejected Y-wing pilot, who is currently unconscious. Now they have a prisoner they can interrogate and hopefully find out just what is going on.
They hope.

Act 2

Bosche contacts the PCs and tells them he wants to speak to the pilot. During the interrogation, the pilot reveals that he was to bomb the pirate stronghold as soon as the shield went down. Then he and the X-wings were to jump away and meet at a location very close to where Bosche said the meeting between him and the Rebel Mayeb was to take place. The crew suspects a setup, but before they can discuss it, a blaster shot forms a neat hole in the Imperial pilot’s head.
Some of the pirate crew, along with the Quarren quartermaster, stage an attempted mutiny. The crew of The Duchess, aided by a particularly impressive shot from Bosche and his blaster cannon, quickly put down the mutiny, which was apparently all about the fact that the pirates weren’t making the same kind of money they used to since they started restricting their activities to attacking only Imperial targets, plus they’ve attracted too much attention. The surviving mutinous pirates are bound, but the Quarren inastigator is made to walk the plank, which is a short plasma bridge attached to the captain’s quarters that leads to a very … long … drop.
Bosche decides to go to the meeting, mainly to warn Mayeb, and he asks the Duchess’ crew to accompany him. Three of them sign on to be bodyguards, and the other three to crew a gunboat and patrol the space around the meeting place. Prior to their departure, Jared Cypher headed out to reconnoiter prior to the meeting. The only thing he finds is a couple of recent ion trails leading to and from the abandoned asteroid mining platform the meet is to be held on, but nothing definitive. The pirates and PCs head out to the meeting. Bosche, Niska, Terrance, and the Toydarian Politico, along with a handful of pirates, dock at the abandoned asteroid mining platform and head into the meeting. Mayeb was already there. The pirates circulated through the facility to ensure they were alone. That’s when the stormtroopers hiding on the platform attacked. They took out one group of pirates and attacked the meeting. Bosche and Mayeb hit the deck, the medic hit one group of troopers with a stun grenade, the Toydarian whipped up the remaining pirates into an effective fighting force with a rousing speech, and Niska scored a double beheading.
Meanwhile, in space, an Imperial gunship jumped in and dropped off a slew of Tie fighters, Tie interceptors and a Tie Defender. Bosche’s first mate, Sol, was flying patrol and called in Jared and the remaining pirates to defend the platform. They jumped in with guns blazing and Crow along with Meat Cage took out the Defender and one of the Interceptors before the Imps even knew they were there. Sol took out an Interceptor and a couple of Tie fighters, and the battle was going their way.
Not so in the facility. The heroes were pinned down in the boardroom. Mayeb was calling in reinforcements on her communicator. But the heroes couldn’t really get a bead on the troopers in the dark, and things were looking bleak.
Back in space, they’d just about mopped up the Tie fighters, when the Reble gunship jumped into system with a couple of X-wings who finished up the stragglers. The Imperial ship jumped away, leaving Jared and the pirates to board the station and overwhelm the troopers. Bosche and Mayeb were safe, and the team got a couple of new contacts.
Bosche decides not to join the Rebellion at this time, because they apparently have a mole. But he’s remaining friendly with the Rebels. He lends the crew a YT-1760 so they can go pick up their ship, but when they emerge from hyperspace over Sevarcos II, they get a message from Bosche that includes a short holovid about the death of Devaroni Tal and that they are now wanted for murder. Bosche says they can keep the ship for now and recommends they head to The Wheel to rest up and begin their search for their now-impounded Duchess.

Beyond the Rim

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